Welcome
This is the home page of the Morrowind Modding Wiki.
Guides
Guides and tutorials covering every aspect of modmaking for Morrowind, organised by category.
Contents
- 3D Modeling — Guides and Tutorials on 3D Modeling
- Animation — Guides and Tutorials on Creating Animations
- Cleaning Mods — Understanding ‘Dirty Edits’ and How to Clean Mods
- Collaborative Modding — Tools and Methodologies on Collaborating with Other Mod Authors
- Exteriors — Designing Exterior Cells and Landscaping
- Interiors — Dungeons and Dwellings - Designing Interior Cells
- Level Design — Principles of Video Game Environment and Level Design
- Leveled Lists — Leveled Creatures and Items - Working with Leveled Lists
- Patches — Creating Compatibility - Mod Conflicts and Patches
- Publishing Mods — Understanding Permissions, Credits and How to Publish Mods
- Quest Design — Selling a Story - Dialogue, Quest Design and Journal Entries
- Scripting — Morrowind Scripting - MWScript, MWSE-Lua and OpenMW-Lua
- Textures — Creating Textures for Morrowind
Modding Tools
An outline of the various tools used for Morrowind modding, organized by categories of common usage.
Contents
- 3D Modeling Software & Tools — Tools for creating and modifying meshes and animations for Morrowind
- Combining Plugins — Tools for merging plugins and managing master files
- Command-Line Tools — Powerful command-line tools for modifying plugins
- Conflict Detectors — Tools for comparing plugins and identifying conflicts
- Generating Groundcover — Generating and culling groundcover and other meshes
- Landmass Utilities — Auxiliary tools for moving landmasses, generating heightmaps and fixing landscape conflicts
- Low-Level Editors — Low-level editors for examining, modifying and cleaning plugins
- Sorting Plugin Load Order — Tools for sorting and managing plugin load order
- Texture-Making Software — Software for creating or modifying textures
- Version Control and Online Repositories — Repositories for storing and managing modding tool and mod development using Git